Skip to main content

Posts

Showing posts from September, 2019

Audio-reactive color hue animation with ZGameEditor in FLStudio

Animating color hues based on an audio spectrum isn't an easy task for most video editing software. It's dead simple with ZGameEditor in FLStudio, once you understand how a few of its modules work. It's even easier with a template, and ZGameEditor makes templating super easy. This quick guide walks through the process and provides a simple template below. What you'll need: - FLStudio (ZGameEditor is bundled with it) The ZGameEditor modules we'll use: - Image - Color Correction - Automator Let's get started. ## Instructions ⮞ Open FLStudio and open the Mixer (Press F9 ). ⮞ In the **Master** channel, in the very last slot (slot 10), click to open the plugin drop-down and select Visual > **ZGameEditor Visualizer**. You can then close the Mixer. ⮞ Add a music file by dropping it onto the FLStudio sequencer. ⮞ Go to the **Add Content** tab and click **Add Pictures** or **Find online media**, then select an image or video to add. ⮞ Go back to the **Main** tab.