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Animating color hues based on an audio spectrum isn't an easy task for most video editing software. It's dead simple with ZGameEditor in FLStudio, once you understand how a few of its modules work. It's even easier with a template, and ZGameEditor makes templating super easy. This quick guide walks through the process and provides a simple template below. What you'll need: - FLStudio (ZGameEditor is bundled with it) The ZGameEditor modules we'll use: - Image - Color Correction - Automator Let's get started. ## Instructions ⮞ Open FLStudio and open the Mixer (Press F9 ). ⮞ In the **Master** channel, in the very last slot (slot 10), click to open the plugin drop-down and select Visual > **ZGameEditor Visualizer**. You can then close the Mixer. ⮞ Add a music file by dropping it onto the FLStudio sequencer. ⮞ Go to the **Add Content** tab and click **Add Pictures** or **Find online media**, then select an image or video to add. ⮞ Go back to the **Main** tab....